![]() ![]() "Despite the debate about delays and roadmaps and transparency… the way CIG worded that quote really felt wrong," another redditor said in a separate thread (opens in new tab). ![]() 2022 we have 1 system with prison outfits and coffee…" "2012 this was a space exploration game with 185 systems. "Is CIG under the impression they delivered something?" another replied (opens in new tab). "My apologies to CIG for feeling frustrated after 10 years, and for distracting people from spending more money," one redditor wrote, kicking off a thread (opens in new tab) that's now pushing 300 replies. Some followers hold out hope that the change will help Cloud Imperium focus on development, but others have pointed out that, y'know, it's been ten years and they're still waiting for a beta. The comments certainly haven't gone over universally well on the Star Citizen subreddit. I don't think it's unfair that "passionate" fans might want more clarity on why things aren't happening, especially given the astounding patience some of them have shown for this project, and referring to them as "distractions" and their complaints as "noise"-acknowledging that online discourse can turn ferociously toxic very quickly-doesn't seem like the smartest way to handle that unhappiness. It's been in development for more than a decade and has raised more than $433 million (opens in new tab) in crowdfunding, yet remains in an alpha state, while the singleplayer campaign component Squadron 42 (opens in new tab) still doesn't have any sign of a release date. It seems reasonable on the surface-managing expectations is just a smart thing to do-but Star Citizen is an unusual case, to put it mildly. ![]() Our process remains the same for updating a feature’s status: cards on Release View will be listed as Tentative until they pass their final review, in which they are marked as committed upon passing." "Going forward (starting after Alpha 3.18), we’ll only add cards on Release View one quarter out. "We’re going to emphasize more strongly than ever that you should focus your attention on our Progress Tracker, which has been our continued goal." "Even though we always added a caveat that a card could move, we feel now that it's better to just not put a deliverable on Release View until we can truly commit to it," the studio said. To avoid that "noise," Cloud Imperium will no longer show any work-in-progress in the Release View section of the roadmap beyond what's coming in the next quarter. And their continued noise every time we shift deliverables has become a distraction both internally at CIG and within our community, as well as to prospective Star Citizen fans watching from the sidelines at our Open Development communications." But there still remains a very loud contingent of Roadmap watchers who see projections as promises. "We want to acknowledge that not all of you saw it that way many took our new focus and our words to heart and understood exactly what we tried to convey. ![]()
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